AI Insights · Timothy · October 2024
Top 5 Idler Games on Android in Poland, Q3 2024
Explore the performance trends of the leading idler games on Android in Poland during the third quarter of 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the idler games category on the Android platform in Poland showcased diverse performance trends across the top five applications. The data, sourced from Sensor Tower, provides insights into the weekly downloads, revenue, and active users for these games.
Prison Life: Idle Game by Supercent, Inc. observed a significant fluctuation in its metrics. Weekly downloads started at around 19.8K, peaking at 37.4K in the week of July 22, before tapering off to approximately 5.8K by the end of September. Despite a modest start in weekly revenue, peaking at about $48 in mid-July, it gradually decreased to $22 by the end of the quarter. Conversely, the weekly active users exhibited a steady rise, beginning at 13.9K and reaching approximately 84.7K by September's close.
My Perfect Hotel from SayGames Ltd showed a consistent download rate, commencing with 16.6K and stabilizing around 9K towards the quarter's end. Revenue peaked at $464 in early September, following an earlier high of $428 in late July. Weekly active users initially increased to 47.1K in mid-August, before declining to about 23.1K by the end of September.
Backyard Master by Supersonic Studios LTD experienced varied trends, with downloads starting at 13.9K, dropping to 2.9K mid-September, and then rebounding to 9.3K by the end of the quarter. Revenue peaked twice at $46, first in early August and again in late August. Active users showed an increase from 17.4K in early July to 29.4K by the end of September.
Idle Miner Tycoon: Gold & Cash from Kolibri Games maintained a stable revenue stream, peaking at $2.2K in early September. Downloads fluctuated, with a notable peak of 10.2K in mid-August, closing at around 4.1K. Active users peaked at 68.9K in mid-August before declining to 48.3K by the quarter's end.
Lastly, Trap Master - Squish Enemies, developed by Mobsmile Yazilim Hizmetleri Limited Sirketi, saw its downloads initially high at 12.7K, then declining to 5.5K by late September. Revenue started at $89, with a gradual decline to $17 by the end of the quarter. Active users also varied, starting strong at 57.6K and ending at 45K.
These insights provide a snapshot of the idler games market dynamics in Poland during Q3 2024. For a detailed analysis and more insights, visit Sensor Tower.